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July 2, 2018

Years and years after its release, Lufia’s Game Boy Color exclusive delivers a great role-playing experience.

In some ways, I’m glad that I played Lufia: The Ruins of Lore. Sure, the game was boring. Sure, the game was slow. Sure, the game […]
July 2, 2018

One of the best games I have ever played.

Lufia & the Fortress of Doom was a basic RPG that reeked of 1990s nostalgia in all ways possible, both good and bad. People interested in […]
July 2, 2018

The beginnings of a classic. Lufia & the Fortress of Doom is a traditional and fun title.

Despite playing hundreds of RPGs, one series has been under my radar for years. I would hear and read snippets of information about Lufia (known as […]
July 2, 2018

K is for Kirby and kawaii.

Author’s Note: This review was originally published on July 24th, 2003. I kept hearing and reading nasty feedback about Kirby’s Dream Land 3 being nothing like […]
July 2, 2018

Fore!! Kirby’s Dream Course is challenging and whimsical golf game.

I hate golf. Seriously. I think it’s one of the stupidest “sports” of all time. I find it boring. I find the people that partake in […]
July 2, 2018

It’s worth a look, but this isn’t the Kirby title you were hoping for.

Kirby’s Avalanche is a puzzle game that is actually a westernized version of Super Puyo Puyo. I’ll be the first to admit that I’m terrible at […]
July 2, 2018

Flutes and swords collide in a unique yet average adventure.

When I think of adventure RPGs for the Super Nintendo, my mind immediately goes to Secret of Mana. That game was a perfect example of how […]
July 2, 2018

Basic. But, basic isn’t always bad.

Final Fantasy Mystic Quest’s reputation seems to be more famous than the actual game. Labeled as an “entry level role playing game” Mystic Quest gets a […]
July 2, 2018

Before the fan-boys, before the hype, a game came out, when Square was still ripe!

Author’s Note: This review was originally posted on March 21st, 2004. I remember getting annoyed by all of the gamers claiming that older Squaresoft games weren’t […]