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November 16, 2019

Journey to the land of the Lost Sphear.

I Am Setsuna was cleverly marketed as an RPG that was “similar to Chrono Trigger.” When this turned out to be a big fat lie, myself […]
October 31, 2019

Spirit Hunter: NG isn’t perfect, but I still give it a perfect score.

My only regret about playing Death Mark was that I did so on the PlayStation Vita. I love the Vita, but looking back on it, I […]
October 19, 2019

Dr. Stiles is back in Trauma Center: Under the Knife 2

As frustrating and gimmicky as it was, I look back on my time with Trauma Center: Under the Knife fondly. Yes, even during the times I […]
October 6, 2019

Dead Cells is difficult because it can be.

One thing I really appreciated about my time with Demon’s Souls nearly ten years ago was that it had a tough but fair difficulty. It’s the […]
September 14, 2019

Our World Is Boring. Our World Is Perverted. Our World Is Ended.

I think every gamer at one point in their life wishes they could be part of a video game company. Designing the characters,  writing the story, composing […]
September 2, 2019

Axiom Verge is fun, but it could have been more.

If there was ever a game that acted as a love letter to the Metroidvania (especially the first half of the moniker itself) sub-genre, then it’s […]
August 30, 2019

Trauma Center: Under the Knife.

The Nintendo DS has some neat features that can make developers flex their creative muscles. I think the most important feature is the dynamic duo of […]
August 27, 2019

Colorful, quirky and classic. The Collection of Mana is a must have.

It took about two years, but here we are. Finally. The Collection of Mana is now (physically) in the United States with three, amazing games in […]
July 12, 2019

Never compare I Am Setsuna to Chrono Trigger. Ever.

Even before it was released, one of the most common things I read about I Am Setsuna was that it was similar to the Super Nintendo […]