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October 6, 2019

Dead Cells is difficult because it can be.

One thing I really appreciated about my time with Demon’s Souls nearly ten years ago was that it had a tough but fair difficulty. It’s the […]
September 14, 2019

Our World Is Boring. Our World Is Perverted. Our World Is Ended.

I think every gamer at one point in their life wishes they could be part of a video game company. Designing the characters,  writing the story, composing […]
September 2, 2019

Axiom Verge is fun, but it could have been more.

If there was ever a game that acted as a love letter to the Metroidvania (especially the first half of the moniker itself) sub-genre, then it’s […]
August 30, 2019

Trauma Center: Under the Knife.

The Nintendo DS has some neat features that can make developers flex their creative muscles. I think the most important feature is the dynamic duo of […]
August 27, 2019

Colorful, quirky and classic. The Collection of Mana is a must have.

It took about two years, but here we are. Finally. The Collection of Mana is now (physically) in the United States with three, amazing games in […]
July 12, 2019

Never compare I Am Setsuna to Chrono Trigger. Ever.

Even before it was released, one of the most common things I read about I Am Setsuna was that it was similar to the Super Nintendo […]
June 16, 2019

What’s the horoscope reading for Final Fantasy XII: The Zodiac Age?

Growing up, I was always fascinated by the lore of the zodiac and horoscopes. It was fun opening up the paper and reading what was in […]
May 5, 2019

The more you play Nostalgia, the more aggravated you get.

Did you ever play a game that felt like a dead end, mundane desk job? A job so dull that it makes you the question the […]
April 12, 2019

All that glitters is golden in Torna the Golden Country.

I didn’t care for Xenoblade Chronicles 2. In spite of my 90 hour game time, I look at the game with negativity. Keep in mind that […]