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September 29, 2020

Tolerate the darkness in Death end re;Quest 2.

In 2019, I played an Idea Factory title called Death end re;Quest. I went into the game with some trepidation given the company’s track record but […]
September 18, 2020

Pink hair platforming. It’s Tomba!

Bright colors are a surefire way to catch the eye of potential consumers for any product. I think the game developers at Whoopee Camp took that […]
September 16, 2020

Mega Man Legends 2 is better than the first, but the blue bomber should stick to 2D.

I finished Mega Man Legends disappointed. It was a charming attempt to move the blue bomber, one of my favorite video game characters of all time, […]
September 10, 2020

Fly me to the world of Moon!

One day in the late 90s, I was clicking around a website that was dedicated to RPGs. I was reading about PlayStation RPGs that never made […]
September 3, 2020

Blue Dragon combines classics and cartoons.

Similar to games like The Last Remnant and Lost Odyssey, Blue Dragon is another Xbox 360 game that I missed during its heyday. Unlike the above […]
September 2, 2020

Contact shows quirkiness doesn’t mean quality.

Contact is a curious game. I remember seeing it in every used game store for years and years at bargain bin prices. I’m not sure when […]
August 27, 2020

Ghost of Tsushima has set the bar high for open-worlds.

If a game presents itself as an open-world adventure, then I never want anything to do with it. Sucker Punch described Ghost of Tsushima as such. […]
August 19, 2020

Sekiro: Shadows Die Multiple Times.

In 16th century Japan, sparks are flying as steel blades clash. A lone shinobi swiftly parries a samurai’s katana as it swings with massive impact. The […]
August 11, 2020

Dominate the future. Front Mission 4.

I’ve always found the Front Mission series interesting. At a glance, I see gigantic bipedaling robots called Wanzers wielding massive firearms or melee weapons. It’s easy […]