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January 18, 2021

Chocobo’s Dungeon 2 is an adorable rogue-like adventure.

RPGs with dungeons that feature random floor generation tend to be on the more difficult side. I immediately think of games like Azure Dreams or Izuna; […]
January 7, 2021

Panzer Dragoon is back. Is it worth a look?

The day I finished Panzer Dragoon Saga was one of mixed emotion. I was glad that I was able to complete such a monumental game, but […]
December 26, 2020

Tactics Ogre is unbalanced, longwinded, and addictive.

In 2011, I played the PSP version of Tactics Ogre: Let Us Cling Together on release day. The game had a strong start, a great narrative […]
December 14, 2020

Beauty is only skin deep in Eithea.

Importing games always comes with some sort of risk. Will the game play or is the console region locked? How long will it take for the […]
December 9, 2020

A new look at Suikoden IV and Suikoden Tactics.

During the mid aughts, I harshly reviewed two games that I didn’t give a fair chance: Suikoden IV and Suikoden Tactics. Links to both reviews (unchanged […]
December 1, 2020

Clannad is the visual novel for those that don’t mind hard work.

One of the first things I did when I received my special edition of Clannad (usually stylized as CLANNAD) was look through the extras. Along with […]
November 28, 2020

Magic Pengel: The Quest for Color

Monster simulation games like Monster Hunter and Dragon Seeds were never cup of tea. Obviously, there’s nothing majorly wrong with them, but I never liked it […]
November 11, 2020

Soul Nomad and the World Eaters.

When I finished Makai Kingdom, I had no desire to go back to it for its meaty postgame content, extra endings, or endless grinding to make […]
October 30, 2020

13 is a lucky number in 13 Sentinels: Aegis Rim

There are some games that I go into without any idea of what to expect. For me, 13 Sentinels: Aegis Rim from Vanillaware was one of […]